• Michael Seiser Online Portfolio

    Michael Seiser
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  • Nr

    Worktitle

    Client

    Description

    Date

  • 05

    Tulse Luper Crabcrawls Game

    Moccu

    Flash Game development, part of Peter Greenaway's crossmedial told story

    February 2006

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    Moccu came up to our university to ask for students to develop flash games for a project called "Tulse Luper". The director Peter Greenaway wanted to create a film that doesn't end at the theater. He is telling the Tulse Luper story through different channels: film, books, and the internet. The story is about a guy called Tulse Luper, who gathers items in suitcases. Till he died he filled up 99 suitcases all over the world and every suitcase is bound to a particular story. The idea behind the online game The Tulse Luper Journey is to find and collect as many suitcases as possible. My collegue Christoph Sonnleitner and I developed the game for the Crabcrawls suitcase. The Tulse Luper Journey won the "Europrix Top Talent Award" in the game category

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    Level 1: Build a way for the crab to reach the beach

    tl01

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    By dragging the items you get hints where to place them

    tl02

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    There are about four different ways to the beach

    tl03

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    Level 2: Control the crab with the cursor keys

    tl04

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    But beware of the seagulls and remember…

    tl05

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    …crabs can't swim they'll drown

    tl06

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    Tulse Luper Crabcrawls Game

    February 2006

copyright 2007 michael seiser, member of refect.net